8.0 User Guide
Table of Contents
Describes the new features and bug fixes implemented in this release.
Chapter 1: Getting Started
Studio, and uses a simple tutorial to illustrate some of its basic features.
Chapter 2: Anatomy of a Project Window
Describes the various parts of a U
Studio project window and their functions.
Chapter 3: Working with Projects
Describes the things that make up a project, and how you can create/manipulate them.
Chapter 4: Working with Templates
Describes the role of notation template files, and how you can create your own templates.
Chapter 5: Working with Libraries
Describes the use of libraries for capturing frequently-used symbols/patterns, and how you can create your own libraries.
Chapter 6: Generation and Reverse Engineering
Describes how to generate artifacts from your projects, and how to reverse engineer code to automatically produce models.
Chapter 7: Script Language
Studio’s script language for writing your own generation scripts, and the standard scripts shipped with the product.
Chapter 8: Tools and Commands
Describes all the U
Studio tools available through the toolbars, and all the menu commands.
Describes the terms of the license agreement for U
Helps you to look up topics using keywords.
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